Finished · 100%
Gorengan Frenzy Game
A casual browser-based Snake game born from a lunch-break experiment with AI-assisted coding. The first playable version was built in under an hour with Codex, then expanded after work with custom food assets, sound effects, difficulty levels, scoring, Supabase leaderboard storage, and product analytics.
Overview
- Status
- Finished
- Progress
- 100%
- Started
- Jul 12, 2026
Stack & tools
Links
01 / LEARNING
This project showed how fast an idea can turn into a playable product with AI-assisted development. In less than five hours total, I was able to move from a simple lunch-break prototype into a polished browser game with database-backed leaderboards, sounds, scoring, difficulty tuning, and analytics.
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